Lower Docks
The Lower Docks are the lungs of Deepberth, choked with ships, laborers, and the stink of salt, tar, and blood. Everything entering or leaving the city touches these piers at some point. Power here lies not with captains, but with those who decide what gets unloaded. Sprawling beneath the shadow of the karst known as Dagon's Horn, the Lower Docks are constantly in motion, day and night, and the noise of men working, cranes creaking and wagons creaking through the narrow streets are ceaseless. The docks are controlled by labor gangs (most of whom are associated with the Dockhand's Brotherhood) with shifting loyalties who load and unload ships moored there, charging informal tolls and "dock fees" enforced with clubs and fists. Accidental fires and entire sections of the town collapsing into the harbor are not uncommon.
Geography
Notable Locations
- Brotherhood Hall: One of the few semi-permanent structures in the Lower Docks, this is the union hall of the Dockhand's Brotherhood. It operates more as a command center for their operations, particularly when they feel some captain or faction has done them wrong and they're organizing for some payback.
- The Crane Graves: Collapsed cranes, broken ship pieces and abandoned cargo litter this area at the edge of the Lower Docks, often used as hiding places, caches for hidden treasure and ambush points for the unwary.
- The Mud Locks: Filthy, muddy slips where ships dock for little to no fee. This is one of the few places in the harbor that the sea floor is close to the surface.
- Southchain Piers: Heavily guarded unloading docks for valuable cargo. The gangs charge a hefty fee for docking here, but it is well worth the price.
- The Split Bollard: A quiet dockside tavern where labor contracts are negotiated and the laborers come for a relaxing drink and some companionship at the end of their shift.
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