Ciritasnia: Difference between revisions
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Once part of Koramia, when the forces of [[The Old Empire|the Great Empire]] were left stranded on the Divian Peninsula at the conclusion of [[the Mage War]], they chose to create their own state rather than integrate into the victorious [[Koramia|Koramian]] society. Ciritasnia was also in the path of the orcish horde from [[Vor Midal]] that ravaged the region and eventually settled in Vor Scheral (the remaining portion of which is now known as the [[Orcish Wastes]]). Despite their hatred for the "Koramian Rebels" to the east, they allied with their Koramian enemies to drive out the orcs from Vor Scheral in the early years of [[the Fourth Age of Man]]. Ciritasnia is still a military state, under the command of the Legate, though more than a few of the descendants of the original soldiers have since settled as farmers and craftsmen. If a new Emperor should rise and unify the remnants of the Great Empire, it is likely Ciritasnia would again become a serious threat to Koramian indepedence. | Once part of Koramia, when the forces of [[The Old Empire|the Great Empire]] were left stranded on the Divian Peninsula at the conclusion of [[the Mage War]], they chose to create their own state rather than integrate into the victorious [[Koramia|Koramian]] society. Ciritasnia was also in the path of the orcish horde from [[Vor Midal]] that ravaged the region and eventually settled in Vor Scheral (the remaining portion of which is now known as the [[Orcish Wastes]]). Despite their hatred for the "Koramian Rebels" to the east, they allied with their Koramian enemies to drive out the orcs from Vor Scheral in the early years of [[the Fourth Age of Man]]. Ciritasnia is still a military state, under the command of the Legate, though more than a few of the descendants of the original soldiers have since settled as farmers and craftsmen. If a new Emperor should rise and unify the remnants of the Great Empire, it is likely Ciritasnia would again become a serious threat to Koramian indepedence. | ||
<noinclude>{{Nation | <noinclude> | ||
{{TOC left}} | |||
{{Nation | |||
|name = Ciritasnia | |name = Ciritasnia | ||
|fullname = | |fullname = The Province of Ciritasnia | ||
|emblem = | |emblem = <!-- Sidebar - top - the image file of the emblem of the nation --> | ||
|geography = <!-- Geography - Main Body - Prose paragraph(s) summarizing the overall physical geography of the nation --> | |||
|continent = Duria | |continent = Duria | ||
|location = | |location = Northwestern Duria, south of the [[Frostmire Swamp]], in the westernmost foothills of the [[Divian Mountains]] | ||
| | |land_area = 118124 | ||
| | |coastline = 1157 | ||
| | |terrain = | ||
| | * [[Divian Mountains]] | ||
* [[Frostmire Swamp]] | |||
| | |waterways = | ||
| | * [[Angulls River]] | ||
* [[Betshaban Ocean]] | |||
* [[Hother River]] | |||
* [[Tweph River]] | |||
* [[Valtaani Sea]] | |||
|society= <!-- Society & Culture - Main Body - Prose paragraph(s) about the people: demographics, language, character, daily life, ethnic/social groups --> | |||
|population = <!-- Society & Culture - Sidebar - Total population, with a basic breakdown of heritage by percentage following --> | |||
|language = [[Koramian Language|Koramian]], [[Zetian Language|Zetian]] | |language = [[Koramian Language|Koramian]], [[Zetian Language|Zetian]] | ||
|persons = | |locations= <!-- Society & Culture - Main Body - A brief paragraph describing significant cities, regions or wonders, with links to each --> | ||
|pantheon = | |persons = <!-- Society & Culture - Main Body - A list of important persons in the Nation, each with their own one-sentence summary and link to full entry --> | ||
|patron = | |government= <!-- Government - Main Body - Prose paragraph summarizing how the Nation is ruled and judged --> | ||
| | |government_type = <!-- Government - Sidebar - Government - The government type, perhaps with a parenthetical list of common ruling titles, from highest to lowest --> | ||
| | |ruler = <!-- Government - Sidebar - The name of the ruler of the Nation or the body that governs it, if any --> | ||
|economy = | |arms = <!-- Government - Sidebar - The blazon of the arms of the Nation or the ruler of the Nation --> | ||
| | |capital = <!-- Government - Sidebar - The city or town (or towns) where the central government operates, with links --> | ||
| | |alliances = <!-- Government - Sidebar - A list of linked Nations that the Nation has military, social or economic ties to --> | ||
|map= | |hostilities = <!-- Government - Sidebar - A list of linked Nations that the Nation is hostile towards --> | ||
|law = <!-- Government - Main Body - Prose paragraph summarizing the important points of law and how it is enforced, including notes on stability [stable, fragile, collapsing, contested], justice style [codified law, arbitrary rule, trial by combat, mob rule, etc.] --> | |||
|military= <!-- Government - Main Body - Prose paragraph summarizing how the military is organized, martial traditions and who controls the military forces of a Nation --> | |||
|religion = <!-- Religion & Belief - Main Body - A single prose paragraph summarizing religion in the Nation, including which are dominant, which are oppressed/vilified and how they interact with the Nation --> | |||
|pantheon = <!-- Religion & Belief - Sidebar - The predominant pantheon or pantheons observed, with links for each --> | |||
|patron = <!-- Religion & Belief - Sidebar - The patron deity (or dominant deities) of the Nation, if any, with links --> | |||
|dominant_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) of the significant gods/faiths in the Nation and how they interact with the people, government and/or economy --> | |||
|secondary_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) of the secondary gods/faiths in the Nation and how they interact with the people, government and/or economy --> | |||
|persecuted_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) about which gods/faiths are actively prohibited or persecuted in the Nation --> | |||
|major_temples = <!-- Religion & Belief - Main Body - Prose paragraph(s) about significant temples, monasteries or religious locations --> | |||
|economy = <!-- Economy - Main Body - Prose paragraph summarizing the economy of the nation, including resources, agriculture and commerce --> | |||
|exports = <!-- Economy - Sidebar - A sentence or two on major exports for the Nation --> | |||
|imports = <!-- Economy - Sidebar - A sentence or two on major imports for the Nation --> | |||
|coinage = <!-- Economy - Sidebar - Coins minted by the country, from lowest to highest, showing conversion between them and at least one showing a BUC value in parenthesis --> | |||
|guilds = <!-- Economy - Main Body - Guilds, companies and other economic or religious organizations significant to the economy of the country --> | |||
|black_market = <!-- Economy - Main Body - Prose paragraph summarizing the black market, if any, in the nation --> | |||
|history = <!-- History - Main Body - Prose paragraph(s) about the known history of the Nation, with links to years as appropriate; years should be in the format used by the culture, where possible; for longer histories, break down into Third Age, Dark Times, Fourth Age, etc. --> | |||
|current_events= <!-- Current Events - Main Body - Prose paragraph(s) about the present-year situation and adventure seeds, which suits a living campaign. --> | |||
|templates = <!-- Main section - This is left over from the GURPS rules and generally isn't used, but I'm keeping it here in case I decide to create some rules for cultural templates for Mythus Revised --> | |||
|map= <!-- name of the image file containing a map of the Nation; if this isn't included, this page will be associated with the "Needs Map" Category --> | |||
|update_year= <!-- the year (by the Neptaran Calendar) that the Nation has been updated for; this doesn't display on the screen, but if the year is less than 2109, the page will be placed in the "Needs Update to Current Campaign" Category--> | |||
}} | }} | ||
{{Thumb}} | {{Thumb}} | ||
Revision as of 01:24, 26 August 2026
Once part of Koramia, when the forces of the Great Empire were left stranded on the Divian Peninsula at the conclusion of the Mage War, they chose to create their own state rather than integrate into the victorious Koramian society. Ciritasnia was also in the path of the orcish horde from Vor Midal that ravaged the region and eventually settled in Vor Scheral (the remaining portion of which is now known as the Orcish Wastes). Despite their hatred for the "Koramian Rebels" to the east, they allied with their Koramian enemies to drive out the orcs from Vor Scheral in the early years of the Fourth Age of Man. Ciritasnia is still a military state, under the command of the Legate, though more than a few of the descendants of the original soldiers have since settled as farmers and craftsmen. If a new Emperor should rise and unify the remnants of the Great Empire, it is likely Ciritasnia would again become a serious threat to Koramian indepedence.
Geography
Terrain
Waterways
| This page has been identified as needing a map for clarity. |
| This is a thumbnail description and is scheduled for expansion at a later date. |
| This article is part of the Player's Guide to Duria | |
|
Introduction · Economics and Trade · Legends and History · Religion · Regions and Realms |