Calmeria: Difference between revisions
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The Calmerian Marches are so called because they were once considered the edge of the civilized world by [[The Old Empire|the Great Empire]] when it reached its farthest extent in [[the Third Age of Man]]. Mainly composed of warring clans constantly manipulated by and enslaved by the mages of [[Lun Dorak]], the Calmerian Marches are nevertheless one of the remaining strongholds of the ancient Druids and worship of the [[Tuatha de Dannan]]. | The Calmerian Marches are so called because they were once considered the edge of the civilized world by [[The Old Empire|the Great Empire]] when it reached its farthest extent in [[the Third Age of Man]]. Mainly composed of warring clans constantly manipulated by and enslaved by the mages of [[Lun Dorak]], the Calmerian Marches are nevertheless one of the remaining strongholds of the ancient Druids and worship of the [[Tuatha de Dannan]]. | ||
<noinclude> | <noinclude> | ||
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{{Nation | {{Nation | ||
|name = Calmeria | |name = Calmeria | ||
|fullname = | |fullname = The Calmerian Marches | ||
|emblem = | |emblem = <!-- Sidebar - top - the image file of the emblem of the nation --> | ||
|geography = <!-- Geography - Main Body - Prose paragraph(s) summarizing the overall physical geography of the nation --> | |||
|continent = Duria | |continent = Duria | ||
|location = | |location = Southeastern Duria, southeast of the [[Cambrecian Mountains]], southwest of [[Farnham Wood]], along the coast of the [[Endless Ocean]] | ||
| | |land_area = 64561 | ||
| | |coastline = 521 | ||
| | |terrain = | ||
| | * [[Cambrecian Mountains]] | ||
* [[Farnham Wood]] | |||
| | |waterways = | ||
| | * [[Endless Ocean]] | ||
|society= <!-- Society & Culture - Main Body - Prose paragraph(s) about the people: demographics, language, character, daily life, ethnic/social groups --> | |||
|population = <!-- Society & Culture - Sidebar - Total population, with a basic breakdown of heritage by percentage following --> | |||
|language = [[Calmergh Teanga]] | |language = [[Calmergh Teanga]] | ||
|persons = | |locations= <!-- Society & Culture - Main Body - A brief paragraph describing significant cities, regions or wonders, with links to each --> | ||
|pantheon = | |persons = <!-- Society & Culture - Main Body - A list of important persons in the Nation, each with their own one-sentence summary and link to full entry --> | ||
|patron = | |government= <!-- Government - Main Body - Prose paragraph summarizing how the Nation is ruled and judged --> | ||
| | |government_type = <!-- Government - Sidebar - Government - The government type, perhaps with a parenthetical list of common ruling titles, from highest to lowest --> | ||
|ruler = <!-- Government - Sidebar - The name of the ruler of the Nation or the body that governs it, if any --> | |||
|arms = <!-- Government - Sidebar - The blazon of the arms of the Nation or the ruler of the Nation --> | |||
|capital = <!-- Government - Sidebar - The city or town (or towns) where the central government operates, with links --> | |||
|alliances = <!-- Government - Sidebar - A list of linked Nations that the Nation has military, social or economic ties to --> | |||
|hostilities = <!-- Government - Sidebar - A list of linked Nations that the Nation is hostile towards --> | |||
|law = <!-- Government - Main Body - Prose paragraph summarizing the important points of law and how it is enforced, including notes on stability [stable, fragile, collapsing, contested], justice style [codified law, arbitrary rule, trial by combat, mob rule, etc.] --> | |||
|military= <!-- Government - Main Body - Prose paragraph summarizing how the military is organized, martial traditions and who controls the military forces of a Nation --> | |||
|religion = <!-- Religion & Belief - Main Body - A single prose paragraph summarizing religion in the Nation, including which are dominant, which are oppressed/vilified and how they interact with the Nation --> | |||
|pantheon = <!-- Religion & Belief - Sidebar - The predominant pantheon or pantheons observed, with links for each --> | |||
|patron = <!-- Religion & Belief - Sidebar - The patron deity (or dominant deities) of the Nation, if any, with links --> | |||
|dominant_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) of the significant gods/faiths in the Nation and how they interact with the people, government and/or economy --> | |||
|secondary_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) of the secondary gods/faiths in the Nation and how they interact with the people, government and/or economy --> | |||
|persecuted_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) about which gods/faiths are actively prohibited or persecuted in the Nation --> | |||
|major_temples = <!-- Religion & Belief - Main Body - Prose paragraph(s) about significant temples, monasteries or religious locations --> | |||
|economy = <!-- Economy - Main Body - Prose paragraph summarizing the economy of the nation, including resources, agriculture and commerce --> | |||
|exports = <!-- Economy - Sidebar - A sentence or two on major exports for the Nation --> | |||
|imports = <!-- Economy - Sidebar - A sentence or two on major imports for the Nation --> | |||
|coinage = <!-- Economy - Sidebar - Coins minted by the country, from lowest to highest, showing conversion between them and at least one showing a BUC value in parenthesis --> | |||
|guilds = <!-- Economy - Main Body - Guilds, companies and other economic or religious organizations significant to the economy of the country --> | |||
|black_market = <!-- Economy - Main Body - Prose paragraph summarizing the black market, if any, in the nation --> | |||
|history = A collection of warring clans control these lands, considered to be the edge of civilization by the Empire. The natives are of Gael stock and worship the Tuatha de Dannan. | |history = A collection of warring clans control these lands, considered to be the edge of civilization by the Empire. The natives are of Gael stock and worship the Tuatha de Dannan. | ||
| | |current_events= <!-- Current Events - Main Body - Prose paragraph(s) about the present-year situation and adventure seeds, which suits a living campaign. --> | ||
| | |templates = <!-- Main section - This is left over from the GURPS rules and generally isn't used, but I'm keeping it here in case I decide to create some rules for cultural templates for Mythus Revised --> | ||
| | |map= <!-- name of the image file containing a map of the Nation; if this isn't included, this page will be associated with the "Needs Map" Category --> | ||
| | |update_year= <!-- the year (by the Neptaran Calendar) that the Nation has been updated for; this doesn't display on the screen, but if the year is less than 2109, the page will be placed in the "Needs Update to Current Campaign" Category--> | ||
}} | }} | ||
{{Thumb}} | {{Thumb}} | ||
{{Duria_Guide|chapter= Regions}}</noinclude> | {{Duria_Guide|chapter= Regions}}</noinclude> | ||
Latest revision as of 23:52, 25 August 2026
The Calmerian Marches are so called because they were once considered the edge of the civilized world by the Great Empire when it reached its farthest extent in the Third Age of Man. Mainly composed of warring clans constantly manipulated by and enslaved by the mages of Lun Dorak, the Calmerian Marches are nevertheless one of the remaining strongholds of the ancient Druids and worship of the Tuatha de Dannan.
Calmeria
The Calmerian Marches
Geographic Info
Continent: Duria
Location: Southeastern Duria, southeast of the Cambrecian Mountains, southwest of Farnham Wood, along the coast of the Endless Ocean
Land Area: 64,561 sq mi
Coastline: 521 mi
Society
Languages: Calmergh Teanga
Geography
Terrain
Waterways
History
A collection of warring clans control these lands, considered to be the edge of civilization by the Empire. The natives are of Gael stock and worship the Tuatha de Dannan.
| This page has been identified as needing a map for clarity. |
| This is a thumbnail description and is scheduled for expansion at a later date. |
| This article is part of the Player's Guide to Duria | |
|
Introduction · Economics and Trade · Legends and History · Religion · Regions and Realms | |
| Regions and Realms on Duria | |