Blackwake Ward: Difference between revisions

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(Created page with "<includeonly>{{Article_Reference|article=Blackwake Ward}}</includeonly> The storm-facing edge of Deepberth, Blackwake Ward clings to the walls of the karst known as '''Dagon's Horn''', just the other side of the Lower Docks. Ships moored here are generally unfamiliar to Deepberth, either because they are relatively new ventures who have yet to gain a reputation in the city or because they have fallen out of favor with the Warcaptains and are seen as a profitless...")
 
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<includeonly>{{Article_Reference|article=Blackwake Ward}}</includeonly>
<includeonly>{{Article_Reference|article=Blackwake Ward}}</includeonly>
The storm-facing edge of [[Deepberth]], Blackwake Ward clings to the walls of the karst known as '''Dagon's Horn''', just the other side of the [[Lower Docks]]. Ships moored here are generally unfamiliar to Deepberth, either because they are relatively new ventures who have yet to gain a reputation in the city or because they have fallen out of favor with the Warcaptains and are seen as a profitless waste of time. Crews sheltering in Blackwake Ward are desperate and violence in the causeways is common. When storms come to Deepberth, they tend to lash at the Ward hardest, often breaking pieces of it in the winds, spray and high tides. There are some drydocks here, maintained by the [[Gutter Admirality]], and unallied ships can seek repairs here for a steep price... and questionable quality.
The storm-facing edge of [[Deepberth]], Blackwake Ward clings to the walls of the karst known as '''Dagon's Horn''', just the other side of the [[Lower Docks]]. Ships moored here are generally unfamiliar to Deepberth, either because they are relatively new ventures who have yet to gain a reputation in the city or because they have fallen out of favor with the Warcaptains and are seen as a profitless waste of time. Crews sheltering in Blackwake Ward are desperate and violence in the causeways is common. When storms come to Deepberth, they tend to lash at the Ward hardest, often breaking pieces of it in the winds, spray and high tides. There are some drydocks here, maintained by the [[Gutter Admirality]], and unallied ships can seek repairs here for a steep price... and questionable quality.
<no-include>
<noinclude>
{{TOC left}}
{{TOC left}}
{{Settlement
{{Settlement
|name = Blackwake Ward
|name = Blackwake Ward
|common_epithets =  
|common_epithets =  
|continent =  
|continent = Duria
|region = The [[Deepberth|City of Deepberth]], [[Tamerynd|Tamerynd Island]]
|region = The [[Deepberth|City of Deepberth]], [[Tamerynd|Tamerynd Island]]
|terrain = <!-- alpine, coastal, forested, riverine, highlands, desert, etc. -->
|terrain = <!-- alpine, coastal, forested, riverine, highlands, desert, etc. -->
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|map=  
|map=  
}}
}}
</no-include>
</noinclude>
[[Category:Deepberth]]

Latest revision as of 02:53, 12 January 2026

The storm-facing edge of Deepberth, Blackwake Ward clings to the walls of the karst known as Dagon's Horn, just the other side of the Lower Docks. Ships moored here are generally unfamiliar to Deepberth, either because they are relatively new ventures who have yet to gain a reputation in the city or because they have fallen out of favor with the Warcaptains and are seen as a profitless waste of time. Crews sheltering in Blackwake Ward are desperate and violence in the causeways is common. When storms come to Deepberth, they tend to lash at the Ward hardest, often breaking pieces of it in the winds, spray and high tides. There are some drydocks here, maintained by the Gutter Admirality, and unallied ships can seek repairs here for a steep price... and questionable quality.

Geography

There is no geographic information for Blackwake Ward



Notable Locations

  • The Black Beacon: A signal tower at the edge of the Ward, it has long since been abandoned and is believed to be cursed, haunted or both. On dark, stormy nights, someone... or some thing... may light the beacon with an unearthly light.
  • The Breaker's Rest: A tavern for the doomed, sailors come here to spend their last coin... and, sometimes, their last breath.
  • Stormhaul Yards: The largest and best-equipped drydocks in the Ward, any vessel can get repaired here... for a price.


This page has been identified as needing a map for clarity.