Anclea: Difference between revisions

From FeyworldWiki
Jump to navigationJump to search
No edit summary
No edit summary
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<includeonly>{{Article_Reference
|article= Anclea
}}</includeonly>
Once a remote, pastoral nation, Anclea has risen in [[the Fourth Age of Man|the Fourth Age]] to become a fiercely independent nation, resisting attempts by neighboring [[Murgosia]] to conquer it.  Because of its remoteness and an alliance with the elves of the Glistening Weald, Anclea was not as devastated by [[the Dark Times]] and is quickly becoming an economic powerhouse in central [[Aurea]].  Anclea has long been known to have a large population of half-elves and more than a few have risen to positions of prominence in the recently-founded Republic.<noinclude>{{TOC left}}
{{Nation
{{Nation
|name = Anclea
|name = Anclea
|fullname = The Republic of Anclea
|emblem = Fw_anclea_web.png
|geography = <!-- Geography - Main Body - Prose paragraph(s) summarizing the overall physical geography of the nation -->
|continent = Aurea
|continent = Aurea
|history =  A heavily forested frontier of the Empire, there are several communities of half-elves living
|location = Central Aurea, southwest of the [[Greywood]], northeast of the [[Glistening Weald]], along the northwestern shore of [[Sonat Bay]]
here, hoping the Empire doesn't attempt to conquer them.
|land_area = 26105
|
|coastline = 360
}}
|terrain =
{{Thumb}}
* [[Glistening Weald]]
* [[Greywood]]
|waterways =
* [[Nuthe River]]
* [[Sonat Bay]]
* [[Tharde River]]
|society= <!-- Society & Culture - Main Body -  Prose paragraph(s) about the people: demographics, language, character, daily life, ethnic/social groups -->
|population = <!-- Society & Culture - Sidebar - Total population, with a basic breakdown of heritage by percentage following -->
|language = [[Sonath Language|Sonath]]
|locations= <!-- Society & Culture - Main Body - A brief paragraph describing significant cities, regions or wonders, with links to each -->
|persons = <!-- Society & Culture - Main Body - A list of important persons in the Nation, each with their own one-sentence summary and link to full entry -->
|government= <!-- Government - Main Body - Prose paragraph summarizing how the Nation is ruled and judged -->
|government_type = Republic
|ruler = <!-- Government - Sidebar - The name of the ruler of the Nation or the body that governs it, if any -->
|arms = Or, sickle toward sinister proper, chief dexter oaknut slipped proper, base sinister garb vert.
|capital = [[Kaniai]]
|alliances <!-- Government - Sidebar - A list of linked Nations that the Nation has military, social or economic ties to -->
|hostilities = [[Murgosia]]
|law = <!-- Government - Main Body - Prose paragraph summarizing the important points of law and how it is enforced, including notes on stability [stable, fragile, collapsing, contested], justice style [codified law, arbitrary rule, trial by combat, mob rule, etc.] -->
|military= <!-- Government - Main Body - Prose paragraph summarizing how the military is organized, martial traditions and who controls the military forces of a Nation -->
|religion = <!-- Religion & Belief - Main Body - A single prose paragraph summarizing religion in the Nation, including which are dominant, which are oppressed/vilified and how they interact with the Nation -->
|pantheon = <!-- Religion & Belief - Sidebar - The predominant pantheon or pantheons observed, with links for each -->
|patron = <!-- Religion & Belief - Sidebar - The patron deity (or dominant deities) of the Nation, if any, with links -->
|dominant_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) of the significant gods/faiths in the Nation and how they interact with the people, government and/or economy  -->
|secondary_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) of the secondary gods/faiths in the Nation and how they interact with the people, government and/or economy  -->
|persecuted_faiths = <!-- Religion & Belief - Main Body - Prose paragraph(s) about which gods/faiths are actively prohibited or persecuted in the Nation  -->
|major_temples = <!-- Religion & Belief - Main Body - Prose paragraph(s) about significant temples, monasteries or religious locations -->
|economy = <!-- Economy - Main Body - Prose paragraph summarizing the economy of the nation, including resources, agriculture and commerce -->
|exports =  <!-- Economy - Sidebar - A sentence or two on major exports for the Nation -->
|imports = <!-- Economy - Sidebar - A sentence or two on major imports for the Nation -->
|coinage = <!-- Economy - Sidebar - Coins minted by the country, from lowest to highest, showing conversion between them and at least one showing a BUC value in parenthesis -->
|guilds = <!-- Economy - Main Body - Guilds, companies and other economic or religious organizations significant to the economy of the country -->
|black_market = <!-- Economy - Main Body - Prose paragraph summarizing the black market, if any, in the nation -->
|history = <!-- History - Main Body - Prose paragraph(s) about the known history of the Nation, with links to years as appropriate; years should be in the format used by the culture, where possible; for longer histories, break down into Third Age, Dark Times, Fourth Age, etc. -->
|current_events= <!-- Current Events - Main Body - Prose paragraph(s) about the present-year situation and adventure seeds, which suits a living campaign. -->
|templates = <!-- Main section - This is left over from the GURPS rules and generally isn't used, but I'm keeping it here in case I decide to create some rules for cultural templates for Mythus Revised -->
|map= <!-- name of the image file containing a map of the Nation; if this isn't included, this page will be associated with the "Needs Map" Category -->
|update_year= <!-- the year (by the Neptaran Calendar) that the Nation has been updated for; this doesn't display on the screen, but if the year is less than 2109, the page will be placed in the "Needs Update to Current Campaign" Category-->
}}{{Thumb}}{{Aurea_Guide|chapter= Regions}}[[Category:Anclea]]</noinclude>

Latest revision as of 19:26, 31 August 2026

Once a remote, pastoral nation, Anclea has risen in the Fourth Age to become a fiercely independent nation, resisting attempts by neighboring Murgosia to conquer it. Because of its remoteness and an alliance with the elves of the Glistening Weald, Anclea was not as devastated by the Dark Times and is quickly becoming an economic powerhouse in central Aurea. Anclea has long been known to have a large population of half-elves and more than a few have risen to positions of prominence in the recently-founded Republic.

Anclea
The Republic of Anclea
Or, sickle toward sinister proper, chief dexter oaknut slipped proper, base sinister garb vert.
Or, sickle toward sinister proper, chief dexter oaknut slipped proper, base sinister garb vert.
Geographic Info
Continent: Aurea
Location: Central Aurea, southwest of the Greywood, northeast of the Glistening Weald, along the northwestern shore of Sonat Bay
Land Area: 26,105 sq mi
Coastline: 360 mi
Society
Languages: Sonath
|}}
Government
Government Type: Republic
Arms: Or, sickle toward sinister proper, chief dexter oaknut slipped proper, base sinister garb vert.
Capital: Kaniai
Hostilities: Murgosia

Geography

Terrain

Waterways







This page has been identified as needing a map for clarity.
This is a thumbnail description and is scheduled for expansion at a later date.
 
This article is part of the Player's Guide to Aurea

Introduction ·  Economics and Trade ·  Legends and History ·  Religion ·  Regions and Realms

Regions and Realms on Aurea

Geographic Regions · Nations and Realms