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Chapter 6: Magic
Magic in Feyworld is
drastically different from magic in other D20 campaign settings.
Each type of caster is covered in this section, along with
accompanying spell lists and new spells peculiar to the Feyworld
setting.
Magic is a powerful
force in Feyworld, but it does not affect the everyday life of most
people as it does in many Dungeons & Dragons campaign settings. The
ability to wield magic is available only to a select few, typically
due to peculiarities of birth. Only about 1 in 100 people are
capable of channeling magical energies of any sort and many of those
never receive the training necessary to fully develop their powers.
Of those who do receive training, around 15% are able to use Arcane
magic, 35% are able to use Divine magic, 40% are able to use Bardic
magic, or Spellsongs and only 5% are able to use Sorcery. The
remaining 5% are able to channel magic in ways mysterious even to
those who study such things, but include practitioners of Witchcraft
as well as those who spontaneously display powers without any
obvious tutelage. Furthermore, many societies otherwise considered
barbaric seem to be able to tap into a form of Divine magic referred
to as Druidic magic. Each is covered in turn in this chapter. |