Chapter 6: Magic
Arcane Magic

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]

Aeromancer Spells
The Philosophers’ Academy

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Electric Jolt Evocation Ranged touch attack deals 1d3 electricity damage MoF91
Know Direction Divination You discern north PHB219
Light Evocation Object shines like a torch PHB222
Mage Hand Transmutation 5-pound telekinesis PHB223
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Spark Evocation Creates a tiny spark RR116

1st-Level

Name School Description Location
Color Spray Illusion (Pattern) Knocks unconscious, blinds or stuns 1d6 weak creatures PHB185
Endure Elements Abjuration Ignores 5 damage/round from one energy type PHB199
Feather Fall Transmutation Objects or creatures fall slowly PHB203
Flash Evocation Causes a flash of light that blinds enemies RR73-4
Identify Divination Determines single feature of magic item PHB216
Know Protections Divination Determine target's defenses MoF104
Lesser Electric Orb Evocation Ranged touch, 1d8 electricity damage; +1 orb/two levels above 1st (max +5) TaB92-3
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Shocking Grasp Transmutation Touch delivers 1d8+1/level electricity PHB251
Sleep Enchantment (Compulsion) Put 2D4 HD of creatures into comatose slumber PHB252-3
Tenser's Floaking Disk Evocation 3-ft-diameter horizontal disk that holds 100 lbs/level PHB265
Wieldskill Divination Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency MoF134

2nd-Level

Name School Description Location
Choke Conjuration (Creation) Target takes 1d4 points of damage each round from strangling hands TaB86
Cloud of Bewilderment Evocation Stun and blind targets MoF85
Detect Thoughts Divination Allows "listening" to surface thoughts. PHB194
Fog Cloud Conjuration (Creation) Fog obscures vision PHB206
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Glitterdust Conjuration (Creation) Blinds creatures, outlines invisible creatures PHB209
Levitate Transmutation Subject moves up and down at your direction PHB222
Master Air Transmutation You sprout insubstantial wings and can fly MoF107
Owl's Wisdom Transmutation Subject gains 1d4+1+1 Wis for 1 hr/level TaB94
Protection from Arrows Abjuration Subject immune to most ranged attacks PHB239-40
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Smother Evocation Creates magical cloak that smothers a target RR114
Whispering Wind Transmutation Sends a short message one mile/level PHB272

3rd-Level

Name School Description Location
Air Walk Transmutation Subject treads on air as if solid (climb at 45-degree angle) PHB172
Augury Divination Learns whether an actions will be good or bad PHB177
Call Lightning Evocation Directs lightning bolts (1d10/level) during storms PHB182
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Electric Orb Evocation Ranged touch, 1d6/level (max 15d6) points of electric damage divided as you see fit TaB87
Enhance Familiar Universal Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level TaB88
Flashburst Evocation Flash of light dazzles and blinds in a 20-ft burst FR70
Fly Transmutation Subject flies at speed of 90 PHB206
Gust of Wind Evocation Blows away or knocks down smaller creatures PHB212
Lesser Telepathic Bond Divination Link with subject within 30 ft for 10 min/level DoF87
Lightning Bolt Evocation Electricity deals 1d6 damage/level
20 ft radius spread deals 1d6 electricity/level
PHB222
Scintillating Sphere Evocation Nauseating vapors, 1 round/level MoF115
Stinking Cloud Conjuration (Creation) Calls outsider to fight for you PHB256-7
Summon Monster I Conjuration (Summoning) Speak any language PHB258
Tongues Divination Deflects arrows, smaller creatures and gases PHB265-6
Wind Wall Evocation   PHB273

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Apostate Spells
The Fellowship of the Golden Quill

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Dancing Lights Illusion (Figment) Figment torches or other lights PHB190
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Ghost Sound Illusion (Figment) Figment sounds PHB209
Light Evocation Object shines like a torch PHB222
Mage Hand Transmutation 5-pound telekinesis PHB223
Prestidigitation Universal Performs minor tricks PHB238
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Spark Evocation Creates a tiny spark RR116

1st-Level

Name School Description Location
Alarm Abjuration Wards an area for 2 hours/level PHB172
Burning Hands Transmutation 1d4 fire damage/level (max 5d4) PHB181-2
Change Self Illusion (Glamer) Changes your appearance PHB183
Color Spray Illusion (Pattern) Knocks unconscious, blinds or stuns 1d6 weak creatures PHB185
Comprehend Languages Divination Understand all spoken and written languages PHB186
Detect Secret Doors Divination Reveals hidden doors within 60 ft. PHB193-4
Erase Transmutation Mundane or magical writing vanishes PHB200-1
Feather Fall Transmutation Objects or creatures fall slowly PHB203
Hold Portal Abjuration Holds door shut PHB214
Identify Divination Determines single feature of magic item PHB216
Know Protections Divination Determine target's defenses MoF104
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Magic Missile Evocation 1d4+1 damage; +1 missile/two levels above 1st (max +5) PHB224
Message Transmutation Whispered conversation at a distance PHB227
Nystul's Magic Aura Illusion (Glamer) Grants object false magic aura PHB232
Protection from Chaos Abjuration +2 AC and saves, counter mind control, hedge out elementals and outsiders PHB240
Ray of Enfeeblement Necromancy Ray reduces Str by 1d6 points +1 point/two levels PHB242-3
Shield Abjuration Invisible disc gives cover and blocks magic missiles PHB251
Silent Portal Illusion (Glamer) Negates sound from door or window MoF117
Sleep Enchantment (Compulsion) Put 2D4 HD of creatures into comatose slumber PHB252-3
Tenser's Floaking Disk Evocation 3-ft-diameter horizontal disk that holds 100 lbs/level PHB265
Unseen Servant Conjuration (Creation) Creates invisible force that obeys your commands PHB268
Ventriloquism Illusion (Figment) Throw voice for 1 min./level PHB269

2nd-Level

Name School Description Location
Alter Self Transmutation As change self, plus more drastic changes PHB172
Arcane Lock Abjuration Magically locks a portal or chest PHB176
Blindness/Deafness Transmutation Makes subject blind or deaf PHB180
Continual Flame Illusion (Figment) Makes a permanent, heatless torch PHB188
Darkness Evocation 20-ft. radius of supernatural darkness PHB190
Darkvision Transmutation See 60 ft in total darkness PHB190
Daylight Evocation 60-ft. radius of bright light PHB191
Detect Chaos Divination Reveals creatures, spells or objects PHB192
Detect Thoughts Divination Allows "listening" to surface thoughts. PHB194
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
EverScent Illusion (Glamer) Creates an illusory smell. RR72-3
Familiar Pocket Universal Creates an extradimensional hiding place for your familiar TaB88-9
Flame Weapon Evocation Sheaths a weapon in fire RR73
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Knock Transmutation Opens locked or magically sealed door PHB219
Leomund's Trap Illusion (Glamer) Makes item seem trapped PHB221
Magic Mouth Illusion (Glamer) Speaks once when triggered PHB224-5
Misdirection Illusion (Glamer) Misleads divinations for one creature or object PHB230
Nystul's Undetectable Aura Illusion (Glamer) Masks magic item's aura PHB232
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Shatter Evocation Sonic vibration damages objects or crystalline creatures PHB250-1
Silence Illusion (Glamer) Negates sound in 15-ft radius PHB252
Silent Image Illusion (Figment) Creates minor illusion of your design PHB252
Whispering Wind Transmutation Sends a short message one mile/level PHB272

3rd-Level

Name School Description Location
Arcane Sight Divination Magical auras become visible to you TaB85-6
Blindsight Transmutation Grants the blindsight ability for 1 hr/level MoF82
Blink Transmutation You randomly vanish and reappear for 1 round/level PHB180
Blur Illusion (Glamer) Attacks miss subject 20% of the time PHB181
Clairaudience/ Clairvoyance Divination Hear or see at a distance for 1 min/level PHB184
Decoy Image Illusion (Figment) Figment mimics you and allies MoF88
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Enhance Familiar Universal Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level TaB88
Fireball Evocation 1d6 damage per level, 20-ft radius PHB203-4
Flaming Sphere Evocation Rolling ball of fire, 2d6 damage, lasts 1 round/level PHB206
Fly Transmutation Subject flies at speed of 90 PHB206
Glitterdust Conjuration (Creation) Blinds creatures, outlines invisible creatures PHB209
Greater Mage Hand Transmutation As mage hand, but medium range and 10 lb/caster level MoF97-8
Haste Transmutation Extra partial action and +4 AC PHB212-3
Hypnotic Pattern Illusion (Pattern) Fascinates 2d4+1 HD/level of creatures PHB215
Illusory Script Illusion (Phantasm) Only intended reader can decipher PHB216
Invisibility Illusion (Glamer) Subject is invisible for 10 min/level or until it attacks. PHB217-8
Keen Edge Transmutation Doubles normal weapon's threat range PHB219
Khelben's Suspended Silence Illusion (Glamer) Object becomes programmed to create an area of silence at your command MoF103
Magic Circle against Chaos Abjuration As protection spells, but 10-ft radius and 10 min/level PHB223
Major Image Illusion (Figment) As silent image, plus sound, smell and thermal effects. PHB225
Melf's Acid Arrow Conjuration (Creation) Ranged touch attack; 2d4 damage for 1 round/three levels PHB227
Mirror Image Illusion (Figment) Creates decoy duplicates of you (1d4+1/three levels, max 8) PHB229
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Secret Page Transmutation Changes one page to hide its real content PHB248
Shrink Item Transmutation Object shrinks to one-twelfth size PHB252
Spell Shield Abjuration Target gains +3 resistance on saving throws against spells and spell-like abilities MoF122
Suggestion Enchantment (Compulsion) Compels subject to follow stated course of action PHB257-8
Tongues Divination Speak any language PHB265-6

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Augur Spells
The Watchful Order of the Shrouded Dawn

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Clean Transmutation Cleans grime and dirt from one object or person RR58-9
Daze Enchantment (Compulsion) Creature loses next action PHB191
Detect Crossroads Divination Detect fey crossroads within 60 ft MoF88-9
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Detect Poison Divination Detects poison in one creature or small object PHB193
Dowsing Divination Locates nearby sources of potable water RR69
Enumerate Divination Allows caster to quickly count a number of creatures or objects RR72
Know Direction Divination You discern north PHB219
Mage Hand Transmutation 5-pound telekinesis PHB223
Read Magic Universal Read scrolls and spellbooks PHB243

1st-Level

Name School Description Location
Arrow Charm Divination Creates a magical pointer that leads the way to a prespecified object or person RR49-50
Comprehend Languages Divination Understand all spoken and written languages PHB186
Detect Animals or Plants Divination Detects species of animals or plants PHB192
Detect Chaos Divination Reveals creatures, spells or objects PHB192
Detect Secret Doors Divination Reveals hidden doors within 60 ft. PHB193-4
Detect Undead Divination Reveals undead within 60 ft. PHB194
Focusing Chant Abjuration Gain +1 to specific task for as long as you do the same task and sing, up to 5 rnds/lvl SS91
Hunter's Mercy Transmutation Your next hit with a bow automatically threatens a critical hit MoF101
Identify Divination Determines single feature of magic item PHB216
Know Protections Divination Determine target's defenses MoF104
Low-Light Vision Transmutation See twice as far under current light MoF106
Magic Missile Evocation 1d4+1 damage; +1 missile/two levels above 1st (max +5) PHB224
Message Transmutation Whispered conversation at a distance PHB227
Shade's Sight Divination Creature touched may look from nearby shadows. RR108
True Strike Divination Adds +20 bonus to your next attack roll PHB267
Wieldskill Divination Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency MoF134

2nd-Level

Name School Description Location
Augury Divination Learns whether an actions will be good or bad PHB177
Blindness/Deafness Transmutation Makes subject blind or deaf PHB180
Circle of Sounds Divination Allows those touched to speak via bird and animal sounds RR58
Dead Man's Eyes Divination View the last minutes of a corpse's life from its view RR64-5
Detect Thoughts Divination Allows "listening" to surface thoughts. PHB194
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Enkili's Luck Transmutation Bestow a brief bout of ill fortune upon the subject RR71
Find Traps Divination Notice traps as a rogue does PHB203
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Locate Corpse Divination The cleric is able to locate a corpse RR90
Locate Object Divination Senses direction toward object (specific or type) PHB223
Obscure Object Abjuration Masks object against divination PHB232-3
Owl's Wisdom Transmutation Subject gains 1d4+1+1 Wis for 1 hr/level TaB94
See Invisibility Divination Reveals invisible creatures or objects PHB248
Share Husk Divination See and hear through the senses of a touched animal MoF116
Speak with Animals Divination You can communicate with natural animals PHB254

3rd-Level

Name School Description Location
Amanuensis Transmutation Copy nonmagical text MoF77
Analyze Portal Divination Detects and analyzes portals within 60 ft. FR66-7
Arcane Sight Divination Magical auras become visible to you TaB85-6
Chain of Eyes Divination Scrying sensor passed along by touch DoF84
Circle Dance Divination Indicates direction to known target MoF84
Clairaudience/Clairvoyance Divination Hear or see at a distance for 1 min/level PHB184
Lesser Geas Enchantment (Compulsion) Commands subject of 7 HD or less PHB221
Lesser Telepathic Bond Divination Link with subject within 30 ft for 10 min/level DoF87
Mind Raid Divination Allows reading of deep thoughts RR92
Minor Circle of Seeing Divination Creates a magical circle to view locations where runes of seeing have been placed. RR92
Rune of Seeing Divination Rune allows scrying RR103-4
Scrying Divination Spies on subject from a distance PHB247-8
Speak with Plants Divination You can talk to normal plants and plant creatures PHB254
Sweet Water Divination Creates a well to fresh water up to 100 ft down DoF90
Tongues Divination Speak any language PHB265-6
Weather Eye Divination Forecast natural weather for one week DoF92

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Director Spells
The Iron Band

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Command Enchantment (Compulsion) One subject obeys one-word command for 1 round PHB185-6
Daze Enchantment (Compulsion) Creature loses next action PHB191
Enumerate Divination Allows caster to quickly count a number of creatres or objects RR72
Hypnotism Enchantment (Compulsion) Fascinates 2d4 HD of creatures PHB215-6
Prestidigitation Universal Performs minor tricks PHB238
Quick Sober Transmutation Cures the target of alchoholic influences RR99
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Sneeze Enchantment (Compulsion) Causes target to sneeze RR114
Steal Sleep Necromancy Transfers need for sleep to target creature. RR116-7

1st-Level

Name School Description Location
Calm Animals Enchantment (Compulsion) Calms 2d4+1/level HD of animals, beasts and magical beasts PHB182
Calm Emotions Enchantment (Compulsion) Calms 1d6 subjects/level, negating emotion effects PHB182
Cause Fear Necromancy One creature flees for 1d4 rounds PHB182
Charm Person Enchantment (Charm) Makes one person your friend. PHB183
Detect Chaos Divination Reveals creatures, spells or objects PHB192
Detect Thoughts Divination Allows "listening" to surface thoughts. PHB194
Disquietude Abjuration Target avoids physical contact with others MoF90
Distort Speech Transmutation Target's speech becomes unintelligible, hampers spellcasting MoF90
Kaupaer's Skittish Nerves Transmutation Target gains +5 bonus on initiative checks MoF103
Know Protections Divination Determine target's defenses MoF104
Launch Item Transmutation Hurls Fine item up to long range MoF105
Message Transmutation Whispered conversation at a distance PHB227
Nybor's Gentle Reminder Enchantment (Compulsion) Target is dazed 1 round, -1 on attacks, saves and checks the next, and +2 to Str MoF110-1
Protection from Chaos Abjuration +2 AC and saves, counter mind control, hedge out elementals and outsiders PHB240
Random Action Enchantment (Compulsion) One creature acts randomly for one round PHB242
Read Magic Universal Read scrolls and spellbooks PHB243
Remove Fear Abjuration +4 on saves against fear for one subject +1/four levels PHB245
Rend the Sovereign Soul Enchantment (Compulsion) Weakens victim's Will to resist RR100
Sleep Enchantment (Compulsion) Put 2D4 HD of creatures into comatose slumber PHB252-3
Ventriloquism Illusion (Figment) Throw voice for 1 min./level PHB269
Wieldskill Divination Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency MoF134

2nd-Level

Name School Description Location
Blindness/Deafness Transmutation Makes subject blind or deaf PHB180
Cloud of Bewilderment Evocation Stun and blind targets MoF85
Dominate Animal Enchantment (Compulsion) Subject animal obeys silent mental commands PHB197
Eagle's Splendor Transmutation Subject gains 1d4+1 Cha for 1 hr/level FR68-9
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Hold Animal Enchantment (Compulsion) Holds one animal helpless; 1 round/level PHB214
Indifference Enchantment Makes subject resistant to fear, compulsion, and morale effects TaB92
Invisibility Illusion (Glamer) Subject is invisible for 10 min/level or until it attacks. PHB217-8
Levitate Transmutation Subject moves up and down at your direction PHB222
Magic Mouth Illusion (Glamer) Speaks once when triggered PHB224-5
Mind Raid Divination Allows reading of deep thoughts RR92
Renewed Focus Transmutation Refocuses caster's initiative RR101
Scare Necromancy Panics creatures up to 5 HD (15 ft radius) PHB247
See Invisibility Divination Reveals invisible creatures or objects PHB248
Suggestion Enchantment (Compulsion) Compels subject to follow stated course of action PHB257-8
Tongues Divination Speak any language PHB265-6
Vangal's Touch Enchantment (Compulsion) Target rages as a barbarian RR122-3
Zone of Truth Enchantment (Compulsion) Subjects within range cannot lie PHB274

3rd-Level

Name School Description Location
Arcane Sight Divination Magical auras become visible to you TaB85-6
Charm Monster Enchantment (Charm) Makes monster believe it is your ally PHB183
Clairaudience/ Clairvoyance Divination Hear or see at a distance for 1 min/level PHB184
Curse of the Brute Transmutation Up to +1/level to Str, Dex or Con, both Int and Cha down the same DoF84
Dominate Person Enchantment (Compulsion) Controls humanoid telepathically PHB197-8
Enthrall Enchantment (Charm) Captivates all within 100 ft. + 10 ft./level PHB200
Fear Necromancy Subjects within cone flee for 1 round/level PHB203
Fly Transmutation Subject flies at speed of 90 PHB206
Hold Person Enchantment (Compulsion) Holds one person helpless for 1 round/level PHB214
Know Greatest Enemy Divination Determines relative power level of creatures within area MoF103-4
Lesser Geas Enchantment (Compulsion) Commands subject of 7 HD or less PHB221
Lesser Telepathic Bond Divination Link with subject within 30 ft for 10 min/level DoF87
Mind Over Matter Transmutation Aids concentration to ignore distractions RR91-2
Mystic Lash Evocation Ranged touch attack deals 1d8+1/2 levels electricity, plus stunning MoF109
Nondetection Abjuration Hides subject from divination, scrying PHB232
Nybor's Mild Admonishment Enchantment (Compulsion) Target is dazed 1d4 rounds, then -1 on attacks, save and check and +2 to Str MoF111
Scrying Divination Spies on subject from a distance PHB247-8
Steeldance Evocation
Daggers become Medium flying animated objects that attack foes MoF123

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Geomancer Spells
The Philosophers’ Academy
0-Level (Cantrips)

Name School Description Location
Acid Splash Conjuration (Creation) Missile deals 1d3 acid damage MoF76
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Detect Secret Doors Divination Reveals hidden doors within 60 ft. PHB193-4
Mage Hand Transmutation 5-pound telekinesis PHB223
Quick Sober Transmutation Cures the target of alchoholic influences RR99
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Shockwave Evocation Knock a foe prone from a distance by punching the ground RR113
Spider Climb Transmutation Grants ability to walk on walls and ceilings PHB255

1st-Level

Name School Description Location
Acid Spittle Transmutation Expectorate a viscous glob of acid at an opponent RR47
Corrosive Grasp Conjuration (Creation) 1 touch/level deals 1d6+1 acid damage MoF85-6
Darkvision Transmutation See 60 ft in total darkness PHB190
Earthfast Transmutation Double hardness and hit points of stone structure or rock formation MoF90-1
Endure Elements Abjuration Ignores 5 damage/round from one energy type PHB199
Enlarge Transmutation Object or creature grows +10%/level (max +50%) PHB200
Identify Divination Determines single feature of magic item PHB216
Lesser Acid Orb Evocation Ranged touch, 1d8 acid damage; +1 orb/two levels above 1st (max +5) TaB92
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Magic Stone Transmutation Three stones gain +1 attack, deal 1d6+1 damage PHB225
Ram's Might Transmutation Your hands become harder and your unarmed attacks inflict nomral damage MoF112-3
Shade's Sight Divination Creature touched may look from nearby shadows. RR108
Shield Abjuration Invisible disc gives cover and blocks magic missiles PHB251
Strength of Stone Transmutation Bull's Strength that ends if you lose contact with the ground MoF125
Surefoot Abjuration +10 bonus on Balance checks MoF127
Towering Oak Illusion (Glamer) +10 bonus on Intimidate checks MoF128
Trigger Rune Transmutation Triggers a previously placed, magical rune from a distance RR121

2nd-Level

Name School Description Location
Blindness/Deafness Transmutation Makes subject blind or deaf PHB180
Bull's Strength Transmutation Subject gains 1d4+1 Str for 1 hr/level PHB181
Chill Metal Transmutation Cold metal damages those who touch it PHB183-4
Darkness Evocation 20-ft. radius of supernatural darkness PHB190
Easy Climb Transmutation Changes vertical surface Climb DC to 10 MoF91
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Invisibility to Animals Abjuration Animals can't perceive one subject/level PHB218
Land Womb Abjuration You and one creature/level hide within the earth MoF104-5
Limbs of Endurance Transmutation Cures fatigue, improves Fortitude save by +1, reduces the need to rest RR89
Melf's Acid Arrow Conjuration (Creation) Ranged touch attack; 2d4 damage for 1 round/three levels PHB227
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Rune of Darkness Evocation Rune causes impenetrable darkness RR103
Soften Earth and Stone Transmutation Turns stone to clay or dirt to sand or mud PHB253
Warp Wood Transmutation Bends wood (shaft, handle, door, plank) PHB271
Wood Shape Transmutation Rearranges wooden objects to suit you PHB273

3rd-Level

Name School Description Location
Animal Messenger Enchantment (Compulsion) Sends a Tiny animal to a specific place PHB173
Blindsight Transmutation Grants the blindsight ability for 1 hr/level MoF82
Dark Way Illusion (Shadow) Creates temporary unbreakable bridge supporting up to 200 lbs/level MoF87
Deeper Darkness Evocation Object sheds absolute darkness in 60-ft. radius PHB191
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Explosive Runes Abjuration Deals 6d6 damage when read PHB202
Infestation of Maggots Necromancy Maggotlike creatures deal 1d4 Con damage every round MoF102
Iron Storm Evocation Creates cloud of magnetic iron filings RR87
Mestil's Acid Breath Conjuration (Creation) Cone of acid deals 1d6 damage/level MoF108
Rune of Fire Abjuration Rune causes 1d6 fire damage per caster level RR103
Rune of Seeing Divination Rune allows scrying RR103-4
Rune of Sleep Abjuration Rune causes 1d6 Hit Dice of creatures per caster level to fall asleep RR104-5
Safe Clearing Abjuration As sanctuary, but protects an area and lasts 1 hour/level MoF114-5
Stone Shatter Evocation Shatter a stone object or creature MoF124
Stoneskin Abjuration Stops blows, cuts, stabs and slashes PHB257
Summon Monster I Conjuration (Summoning) Calls outsider to fight for you PHB258

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Hermit Spells
The Order of the Stave

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Detect Animals or Plants Divination Detects species of animals or plants PHB192
Detect Crossroads Divination Detect fey crossroads within 60 ft MoF88-9
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Dowsing Divination Locates nearby sources of potable water RR69
Invisibility to Animals Abjuration Animals can't perceive one subject/level PHB218
Purify Food and Drink Universal Purifies 1 cu. ft/level of food or water PHB241
Rabbit Feet Illusion (Glamer) Gives +2 bonus/level to Move Silently RR99
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Spider Climb Transmutation Grants ability to walk on walls and ceilings PHB255

1st-Level

Name School Description Location
Animal Messenger Enchantment (Compulsion) Sends a Tiny animal to a specific place PHB173
Branch to Branch Transmutation +10 to Climb checks and nomral movement in trees MoF83
Chameleon Skin Illusion (Glamer) Gives +1 bonus per level to Hide (max +10) RR57-8
Claws of the Beast Transmutation Your hands become 1d6 weapons MoF84
Endure Elements Abjuration Ignores 5 damage/round from one energy type PHB199
Entangle Transmutation Plants entangle everyone in 40-ft-radius circle PHB200
Expeditious Retreat Transmutation Doubles your speed PHB202
Fog Cloud Conjuration (Creation) Fog obscures vision PHB206
Hunter's Stalk Illusion (Glamer) Provides concealment in rustic surroundings RR84
Mount Conjuration (Summoning) Summons riding horse for 2hr/level PHB231
Obscuring Mist Conjuration (Creation) Fog surrounds you PHB233
Smell of Fear Transmutation Target's aroma triples the chance of wandering encounters MoF119
Speed Swim Transmutation Target gains swim speed 30 MoF121
Towering Oak Illusion (Glamer) +10 bonus on Intimidate checks MoF128
Warp Wood Transmutation Bends wood (shaft, handle, door, plank) PHB271
Whispering Wind Transmutation Sends a short message one mile/level PHB272

2nd-Level

Name School Description Location
Cat's Grace Transmutation Subject gains 1d4+1 Dex for 1 hr/level PHB182
Charm Person or Animal Enchantment (Charm) Makes one person or animal your friend PHB183
Darkness Evocation 20-ft. radius of supernatural darkness PHB190
Daylight Evocation 60-ft. radius of bright light PHB191
Familiar Pocket Universal Creates an extradimensional hiding place for your familiar TaB88-9
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Hold Animal Enchantment (Compulsion) Holds one animal helpless; 1 round/level PHB214
Identify Divination Determines single feature of magic item PHB216
Moonbeam Evocation Moveable beam of light that penetrates darkness and forces lycanthropes to change shape FR73
Owl's Wisdom Transmutation Subject gains 1d4+1+1 Wis for 1 hr/level TaB94
Pass without Trace Transmutation One subject/level leaves no tracks PHB234
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Scent Transmutation Grants the scent ability for 1 hour/level MoF115
Speak with Animals Divination You can communicate with natural animals PHB254
Spectral Stag Conjuration (Creation) Phantom stag can bull rush and be a mount MoF120-1
Web Conjuration (Creation) Fills 10-ft cube/level with sticky spider webs PHB271-2
Wolf's Cry Abjuration Causes animal attackers to flee, imposes -1 attack penalty on intelligent foes RR125-6
Wood Shape Transmutation Rearranges wooden objects to suit you PHB273

3rd-Level

Name School Description Location
Analyze Portal Divination Detects and analyzes portals within 60 ft. FR66-7
Animal Infusion Transmutation Gain the power of an animal RR47-8
Animal Spy Enchantment (Compulsion) Send a Tiny animal on a 3-step mission RR48
Beastmask Illusion (Glamer) Animals and beasts think subject is one of them DoF81
Control Plants Transmutation Talk to and control plants and fungi PHB188
Diminish Plants Transmutation Reduces size or blights growth of normal plants PHB195
Easy Climb Transmutation Changes vertical surface Climb DC to 10 MoF91
Enhance Familiar Universal Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level TaB88
Leomund's Tiny Hut Evocation Creatures shelter for 10 creatures PHB220-1
Moon Blade Evocation Touch attack deals 1d8+1/2 levels, more to undead, plus scramples spellcasting FR72
One with the Land Transmutation Link with nature gives a +2 bonus on nature-related skill checks MoF111
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Sethtel's Stick Servant Conjuration (Summoning) Create a servant out of sticks RR107-8
Speak with Plants Divination
You can talk to normal plants and plant creatures PHB254
Spider Poison Necromancy Touch deals 1d6 Str damage, repeats in 1 minute MoF123
Spike Growth Transmutation Creatures in area take 1d4 damage, may be slowed PHB255
Summon Monster I Conjuration (Summoning) Calls outsider to fight for you PHB258
Tree Shape Transmutation You look exactly like a tree for 1 hour/level PHB267
Wall of Hornets Conjuration (Summoning) You summon a wall of stinging, poisonous hornets RR124
Water Breathing Transmutation Subjects can breathe underwater. PHB271

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Hydromancer Spells
The Philosophers’ Academy

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Chill/Warmth Transmutation Slowly raises or lowers temperature RR58
Create Water Conjuration (Creation) Creates 2 gallons/level of pure water PHB189
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Detect Poison Divination Detects poison in one creature or small object PHB193
Dowsing Divination Locates nearby sources of potable water RR69
Mage Hand Transmutation 5-pound telekinesis PHB223
Ray of Frost Conjuration (Creation) Ray deals 1d3 cold damage PHB243
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6

1st-Level

Name School Description Location
Aura against Flame Abjuration Ignore 12 fire damage/round and extinguish fires MoF78
Chill Touch Necromancy 1 touch/level deals 1d6 damage and possibly 1 Str damage PHB184
Cold Snap Evocation Numbs and injures an opponent with bone-chilling cold RR59
Endure Elements Abjuration Ignores 5 damage/round from one energy type PHB199
Forcewave Evocation Deals 1d4+1 damage plus bull rush MoF95
Grease Conjuration (Creation) Makes 10-ft. square or one object slippery PHB210
Ice Dagger Evocation Grenadelike weapon deals target 1d4 cold damage per caster level, plus area damage MoF101
Identify Divination Determines single feature of magic item PHB216
Lesser Cold Orb Evocation Ranged touch, 1d8 cold damage; +1 orb/two levels above 1st (max +5) TaB92
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Obscuring Mist Conjuration (Creation) Fog surrounds you PHB233
Sethris' Potency Transmutation Increases a natural poison's DC RR107
Snilloc's Snowball Swarm Evocation Deals 1d6 cold/2 levels to a 10-ft radius FR74
Speed Swim Transmutation Target gains swim speed 30 MoF121
Spirit Worm Necromancy Target takes 1 point Con damage every round for 1 round/level MoF123
Towering Oak Illusion (Glamer) +10 bonus on Intimidate checks
MoF128

2nd-Level

Name School Description Location
Chill Metal Transmutation Cold metal damages those who touch it PHB183-4
Cloudburst Evocation Rain obscures vision, extinguishes fires, and hampers missiles MoF84
Eagle's Splendor Transmutation Subject gains 1d4+1 Cha for 1 hr/level TaB87
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Filter Abjuration Makes subject resistant to inhaled toxins TaB89
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Frog Tongue Transmutation Transforms tongues into those of giant frogs, which may be used to attack enemies RR74-5
Frost Weapon Evocation Sheaths a weapon in frost RR73
Ice Knife Conjuration (Creation) Ranged attack, 1d8 points of cold damage and 2 cold Dex damage TaB91
Intoxicate Transmutation Causes intoxication ability penalties and possible unconsciousness RR86-7
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Soften Earth and Stone Transmutation Turns stone to clay or dirt to sand or mud PHB253
Swift Water Transmutation
Enchances the speed of boats and ships RR117-8

3rd-Level

Name School Description Location
Cold Orb Evocation Ranged touch, 1d6/level (max 15d6) points of cold damage divided as you see fit TaB86
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Fire Shield (Chill Shield) Evocation Creates attacking you take fire damage; you're protected from heat or cold PHB204-5
Ice Burst Evocation Chunks of ice deal 1d4 points of cold damage and 1 point of blunt damage/level (max 10d4+10), 30-ft radius TaB91
Infestation of Maggots Necromancy Maggotlike creatures deal 1d4 Con damage every round MoF102
Plant Growth Transmutation Grows vegetation, improves crops PHB236
Poison Necromancy Touch deals 1d10 Con damage, repats in 1 min. PHB236
Pressure Sphere Transmutation Increases water pressure to damage targets RR98
Sleet Storm Conjuration (Creation) Hampers vision and movement PHB253
Spider Poison Necromancy Touch deals 1d6 Str damage, repeats in 1 minute MoF123
Summon Monster I Conjuration (Summoning) Calls outsider to fight for you PHB258
Sweet Water Divination Creates a well to fresh water up to 100 ft down DoF90
Water Breathing Transmutation Subjects can breathe underwater. PHB271
Water Walk Transmutation Subject treads on water as if solid PHB271
Water's Embrace Transmutation Animates a body of water in order to drown a creature RR124-5

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Magus Spells
The Abarisian Order

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Enumerate Divination Allows caster to quickly count a number of creatres or objects RR72
Light Evocation Object shines like a torch PHB222
Mage Hand Transmutation 5-pound telekinesis PHB223
Prestidigitation Universal Performs minor tricks PHB238
Read Magic Universal Read scrolls and spellbooks PHB243
Repair Minor Damage Transmutation "Cures" 1 damage to a construct TaB96
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Spark Evocation Creates a tiny spark RR116

1st-Level

Name School Description Location
Alarm Abjuration Wards an area for 2 hours/level PHB172
Burning Hands Transmutation 1d4 fire damage/level (max 5d4) PHB181-2
Comprehend Languages Divination Understand all spoken and written languages PHB186
Detect Secret Doors Divination Reveals hidden doors within 60 ft. PHB193-4
Erase Transmutation Mundane or magical writing vanishes PHB200-1
Feather Fall Transmutation Objects or creatures fall slowly PHB203
Hold Portal Abjuration Holds door shut PHB214
Identify Divination Determines single feature of magic item PHB216
Know Protections Divination Determine target's defenses MoF104
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Magic Missile Evocation 1d4+1 damage; +1 missile/two levels above 1st (max +5) PHB224
Magic Weapon Transmutation Weapon gains +1 bonus PHB225
Message Transmutation Whispered conversation at a distance PHB227
Protection from Chaos Abjuration +2 AC and saves, counter mind control, hedge out elementals and outsiders PHB240
Repair Light Damage Transmutation "Cures" 1d8+1/level damage (max +5) to a construct TaB95-6
Shield Abjuration Invisible disc gives cover and blocks magic missiles PHB251
Sleep Enchantment (Compulsion) Put 2D4 HD of creatures into comatose slumber PHB252-3
Tenser's Floaking Disk Evocation 3-ft-diameter horizontal disk that holds 100 lbs/level PHB265
Unseen Servant Conjuration (Creation) Creates invisible force that obeys your commands PHB268
Wieldskill Divination Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency MoF134

2nd-Level

Name School Description Location
Alter Self Transmutation As change slef, plus more drastic changes PHB172
Arcane Lock Abjuration Magically locks a portal or chest PHB176
Blindness/Deafness Transmutation Makes subject blind or deaf PHB180
Dancing Lights Illusion (Figment) Figment torches or other lights PHB190
Darkness Evocation 20-ft. radius of supernatural darkness PHB190
Darkvision Transmutation See 60 ft in total darkness PHB190
Daylight Evocation 60-ft. radius of bright light PHB191
Detect Chaos Divination Reveals creatures, spells or objects PHB192
Detect Thoughts Divination Allows "listening" to surface thoughts. PHB194
Dolomar's Mapping Conjuration (Summoning) A spirit creates a map of the caster's movements RR69
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Familiar Pocket Universal Creates an extradimensional hiding place for your familiar TaB88-9
Find Traps Divination Notice traps as a rogue does PHB203
Flame Dagger Evocation As flame blade, but 1d4+1/level MoF94
Flame Weapon Evocation Sheaths a weapon in fire RR73
Flaming Sphere Evocation Rolling ball of fire, 2d6 damage, lasts 1 round/level PHB206
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Frost Weapon Evocation Sheaths a weapon in frost RR73
Knock Transmutation Opens locked or magically sealed door PHB219
Levitate Transmutation Subject moves up and down at your direction PHB222
Melf's Acid Arrow Conjuration (Creation) Ranged touch attack; 2d4 damage for 1 round/three levels PHB227
Repair Moderate Damage Transmutation "Cures" 2d8+1/level (max +10) points of damage to a construct TaB96
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Rope Trick Transmutation Up to eight creatures hide in extradimensional space PHB246-7
Shatter Evocation Sonic vibration damages objects or crystalline creatures PHB250-1
Spell Shield Abjuration Target gains +3 resistance on saving throws against spells and spell-like abilities MoF122
Web Conjuration (Creation) Fills 10-ft cube/level with sticky spider webs PHB271-2
Whispering Wind Transmutation Sends a short message one mile/level
PHB272

3rd-Level

Name School Description Location
Amanuensis Transmutation Copy nonmagical text MoF77
Arcane Sight Divination Magical auras become visible to you TaB85-6
Blindsight Transmutation Grants the blindsight ability for 1 hr/level MoF82
Blink Transmutation You randomly vanish and reappear for 1 round/level PHB180
Change Self Illusion (Glamer) Changes your appearance PHB183
Clairaudience/ Clairvoyance Divination Hear or see at a distance for 1 min/level PHB184
Continual Flame Illusion (Figment) Makes a permanent, heatless torch PHB188
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Dragon's Breath Evocation Caster breathes damaging effect, 1d6 per level RR69-70
Enhance Familiar Universal Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level TaB88
Fireball Evocation 1d6 damage per level, 20-ft radius PHB203-4
Fly Transmutation Subject flies at speed of 90 PHB206
Greater Mage Hand Transmutation As mage hand, but medium range and 10 lb/caster level MoF97-8
Greater Magic Weapon Transmutation +1 bonus/three levels (max +5) PHB210-1
Haste Transmutation Extra partial action and +4 AC PHB212-3
Hold Person Enchantment (Compulsion) Holds one person helpless for 1 round/level PHB214
Invisibility Illusion (Glamer) Subject is invisible for 10 min/level or until it attacks. PHB217-8
Keen Edge Transmutation Doubles normal weapon's threat range PHB219
Khelben's Suspended Silence Illusion (Glamer) Object becomes programmed to create an area of silence at your command MoF103
Lesser Geas Enchantment (Compulsion) Commands subject of 7 HD or less PHB221
Locate Object Divination Senses direction toward object (specific or type) PHB223
Magic Circle against Chaos Abjuration As protection spells, but 10-ft radius and 10 min/level PHB223
Polymorph Other Transmutation Gives one subject a new form TaB94-5
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Repair Serious Damage Transmutation "Cures" 3d8+1/level (max +15) points of damage to a construct TaB96
Secret Page Transmutation Changes one page to hide its real content PHB248
Shrink Item Transmutation Object shrinks to one-twelfth size PHB252
Suggestion Enchantment (Compulsion) Compels subject to follow stated course of action PHB257-8
Tongues Divination Speak any language PHB265-6
Weapon of Impact Transmutation As keen edge, but aids blunt weapons MoF134

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Myrmidon Spells
The Order of the Sword

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Electric Jolt Evocation Ranged touch attack deals 1d3 electricity damage MoF91
Ephod of Melee Abjuration Creates a magical vest that protects against missile attacks and ranged spells RR72
Launch Item Transmutation Hurls Fine item up to long range MoF105
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Ray of Frost Conjuration (Creation) Ray deals 1d3 cold damage PHB243
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Shield Abjuration Invisible disc gives cover and blocks magic missiles PHB251
Warning Shout Transmutation All living creatures within half a mile hear your shout MoF132

1st-Level

Name School Description Location
Flame Bolt Evocation Shoots flaming missiles RR73
Horizikaul's Boom Evocation Target takes 1d4/2 levels sonic damage plus deafness MoF101
Kaupaer's Skittish Nerves Transmutation Target gains +5 bonus on initiative checks MoF103
Lesser Acid Orb Evocation Ranged touch, 1d8 acid damage; +1 orb/two levels above 1st (max +5) TaB92
Lesser Cold Orb Evocation Ranged touch, 1d8 cold damage; +1 orb/two levels above 1st (max +5) TaB92
Lesser Electric Orb Evocation Ranged touch, 1d8 electricity damage; +1 orb/two levels above 1st (max +5) TaB92-3
Lesser Fire Orb Evocation Ranged touch, 1d8 fire damage; +1 orb/two levels above 1st (max +5) TaB93
Lesser Sonic Orb Evocation Ranged touch, 1d8 sonic damage; +1 orb/two levels above 1st (max +5) TaB93
Magic Missile Evocation 1d4+1 damage; +1 missile/two levels above 1st (max +5) PHB224
Magic Weapon Transmutation Weapon gains +1 bonus PHB225
Nybor's Gentle Reminder Enchantment (Compulsion) Target is dazed 1 round, -1 on attacks, saves and checks the next, and +2 to Str MoF110-1
Ram's Might Transmutation Your hands become harder and your unarmed attacks inflict nomral damage MoF112-3
Ray of Enfeeblement Necromancy Ray reduces Str by 1d6 points +1 point/two levels PHB242-3
Shelgarn's Persistent Blade Evocation Blade of force attacks target, automatically flanks MoF117
Shocking Grasp Transmutation Touch delivers 1d8+1/level electricity PHB251
Spring Sheath Transmutation Creates Quick Draw feat on sheath or other weapon holder SS95
Strategic Charge Abjuration You gain the benefits of the Mobility feat MoF125
Towering Oak Illusion (Glamer) +10 bonus on Intimidate checks MoF128
True Strike
Divination Adds +20 bonus to your next attack roll PHB267

2nd-Level

Name School Description Location
Aganazzar's Scorcher Evocation Path of fire deals 1d8/2 levels FR66
Assassin's Senses Divination Increases caster's critical threat range and multiplier by one RR50
Battlecry Evocation Stuns opponents in a cone area RR52
Blazing Shield Abjuration Protects the caster against melee and missile attacks RR53-4
Blood Frenzy Transmutation Rages gives +2 to Str and Con, +1 on Will saves, and -1 to AC MoF82
Bull's Strength Transmutation Subject gains 1d4+1 Str for 1 hr/level PHB181
Cat's Grace Transmutation Subject gains 1d4+1 Dex for 1 hr/level PHB182
Combust Evocation Target takes 2d6+1/level fire damage MoF85
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Dolomar's Force Wave Evocation Pushes away surrounding objects and creatures RR68
Eagle's Splendor Transmutation Subject gains 1d4+1 Cha for 1 hr/level TaB87
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Ethereal Bolt Evocation Bolt that damages ethereal and incorporeal targets RR72
Flame Blade Evocation Touch attack deals 1d8+1/two levels damage PHB205
Flame Dagger Evocation As flame blade, but 1d4+1/level MoF94
Flame Weapon Evocation Sheaths a weapon in fire RR73
Flaming Sphere Evocation Rolling ball of fire, 2d6 damage, lasts 1 round/level PHB206
Force Ladder Evocation Creates a movable ladder of force MoF95
Ganest's Farstrike Evocation Creates a bolt of flame with exceptional range RR75
Greater Magic Weapon Transmutation +1 bonus/three levels (max +5) PHB210-1
Hunter's Mercy Transmutation Your next hit with a bow automatically threatens a critical hit MoF101
Keen Edge Transmutation Doubles normal weapon's threat range PHB219
Knife Spray Evocation Cone of droplets, 1d6 and +1/level damage (max +5) DoF87
Know Protections Divination Determine target's defenses MoF104
Liliandel's Flurry Conjuration (Creation) Transforms a single fired arrow into three RR89
Melf's Acid Arrow Conjuration (Creation) Ranged touch attack; 2d4 damage for 1 round/three levels PHB227
Protection from Arrows Abjuration Subject immune to most ranged attacks PHB239-40
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Shield Other
Abjuration You take half of subject's damage PHB251
Zeal Abjuration You gain +4 AC against attacks of opportunity, move through enemies DoF92

3rd-Level

Name School Description Location
Absorb Weapon Transmutation Absorb any light weapon into your arm SS89
Blade Thirst Transmutation Slashing weapon glows and gains +3 bonus MoF82
Curse of the Brute Transmutation Up to +1/level to Str, Dex or Con, both Int and Cha down the same DoF84
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Dragon's Breath Evocation Caster breathes damaging effect, 1d6 per level RR69-70
Enhance Familiar Universal Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level TaB88
Fireball Evocation 1d6 damage per level, 20-ft radius PHB203-4
Forceward Abjuration Creates sphere that prevents intrusion MoF95
Glyph of Warding Abjuration Inscription harms those who pass it. PHB209-10
Haste Transmutation Extra partial action and +4 AC PHB212-3
Identify Divination Determines single feature of magic item PHB216
Iron Storm Evocation Creates cloud of magnetic iron filings RR87
Know Greatest Enemy Divination Determines relative power level of creatures within area MoF103-4
Lightning Bolt Evocation Electricity deals 1d6 damage/level PHB222
Loyal Vassal Abjuration Ally gains +3 against mind-affecting effects and cannot be compelled to harm you MoF106
Minor Globe of Invulnerability Abjuration Stops 1st-through 3rd-level spell effects PHB228
Mystic Lash Evocation Ranged touch attack deals 1d8+1/2 levels electricity, plus stunning MoF109
Phantom Steed Conjuration (Creation) Magical horse appears for 1 hour/level PHB235
Rage Enchantment (Compulsion) Gives +4 Str and Con, +2 morale bonus on Will saves DoF88-9
Reverse Arrows Abjuration As protection from arrows, but negated arrows turn back upon their source MoF113
Shatterfloor Evocation Deals 1d4 sonic/level plus damages floor surface 6 inches deep MoF116
Soften Earth and Stone Transmutation Turns stone to clay or dirt to sand or mud PHB253
Spikes Transmutation As brambles, but +2 attack and lasts longer DoF90
Steeldance Evocation Daggers become Medium flying animated objects that attack foes MoF123
Sword Stream Evocation As knife spray, but 1d8 and max +20 DoF90
Vangal's Wounding Transmutation Causes wounds to bleed for 1d6 points of damage per round for level/rounds RR123

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Pyromancer Spells
The Philosophers’ Academy

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Bleeding Disease Necromancy Initiates a contagious sickness in a random individual RR54
Chill/Warmth Transmutation Slowly raises or lowers temperature RR58
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Flare Evocation Dazzles one creature (-1 attack). PHB206
Light Evocation Object shines like a torch PHB222
Mage Hand Transmutation 5-pound telekinesis PHB223
Purify Food and Drink Universal Purifies 1 cu. ft/level of food or water PHB241
Read Magic Universal Read scrolls and spellbooks PHB243
Resistance Abjuration Subject gains +1 on saving throws PHB245-6
Spark Evocation Creates a tiny spark RR116

1st-Level

Name School Description Location
Burning Hands Transmutation 1d4 fire damage/level (max 5d4) PHB181-2
Charm Person Enchantment (Charm) Makes one person your friend. PHB183
Endure Elements Abjuration Ignores 5 damage/round from one energy type PHB199
Faerie Fire Evocation Outlines subjects with light, canceling blur, concealment, etc. PHB202
Flame Blade Evocation Touch attack deals 1d8+1/two levels damage PHB205
Flame Bolt Evocation Shoots flaming missiles RR73
Flame Dagger Evocation As flame blade, but 1d4+1/level MoF94
Flame Weapon Evocation Sheaths a weapon in fire RR73
Flash Evocation Causes a flash of light that blinds enemies RR73-4
Handfire Evocation Your hand glows and can make a touch attack dealing 1d4+1/level, more against undead MoF98
Hypnotism Enchantment (Compulsion) Fascinates 2d4 HD of creatures PHB215-6
Identify Divination Determines single feature of magic item PHB216
Lesser Fire Orb Evocation Ranged touch, 1d8 fire damage; +1 orb/two levels above 1st (max +5) TaB93
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Random Action Enchantment (Compulsion) One creature acts randomly for one round PHB242
Tanil's Touch Universal Allows the choice of two outcomes when rolling dice RR118

2nd-Level

Name School Description Location
Aganazzar's Scorcher Evocation Path of fire deals 1d8/2 levels FR66
Aura against Flame Abjuration Ignore 12 fire damage/round and extinguish fires MoF78
Blazing Shield Abjuration Protects the caster against melee and missile attacks RR53-4
Blood Frenzy Transmutation Rages gives +2 to Str and Con, +1 on Will saves, and -1 to AC MoF82
Combust Evocation Target takes 2d6+1/level fire damage MoF85
Curse of the Brute Transmutation Up to +1/level to Str, Dex or Con, both Int and Cha down the same DoF84
Dark Flames Evocation Creates a flame of darkness that grants darkvision RR62
Eagle's Splendor Transmutation Subject gains 1d4+1 Cha for 1 hr/level TaB87
Enthrall Enchantment (Charm) Captivates all within 100 ft. + 10 ft./level PHB200
Fireball Evocation 1d6 damage per level, 20-ft radius PHB203-4
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Ganest's Farstrike Evocation Creates a bolt of flame with exceptional range RR75
Heat Metal Transmutation Hot metal damages those who touch it PHB213
Produce Flame Evocation 1d4+1/two levels damage, touch or thrown PHB238-9
Protection from Elements Abjuration Absorb 12 damage/level from one kind of energy PHB240
Pyrotechnics Transmutation Turns fire into blinding light or choking smoke PHB241
Resist Elements Abjuration Ignores 12 damage/round from one energy type PHB246
Touch of Madness Enchantment Dazes one creature for 1 round/level DoF90
Vangal's Touch Enchantment (Compulsion) Target rages as a barbarian RR122-3

3rd-Level

Name School Description Location
Bloodstorm Evocation Summons whirlwind of blood that obscures vision, damages foes and causes fear RR54
Darkfire Evocation As produce flame, but dark flames visible with darkvision MoF86-7
Daylight Evocation 60-ft. radius of bright light PHB191
Dispel Magic Abjuration Cancels magical spells and effects PHB196
Explosive Runes Abjuration Deals 6d6 damage when read PHB202
Fire Stride Transmutation Multiple-use dimension door that works only through large fires FR69
Flame Arrow Conjuration (Creation) Shoots flaming projectiles (extra damage) or fiery bolts (4d6 damage) PHB205
Flaming Sphere Evocation Rolling ball of fire, 2d6 damage, lasts 1 round/level PHB206
Flashburst Evocation Flash of light dazzles and blinds in a 20-ft burst FR70
Haste Transmutation Extra partial action and +4 AC PHB212-3
Loyal Vassal Abjuration Ally gains +3 against mind-affecting effects and cannot be compelled to harm you MoF106
Rage Enchantment (Compulsion) Gives +4 Str and Con, +2 morale bonus on Will saves DoF88-9
Rune of Fire Abjuration Rune causes 1d6 fire damage per caster level RR103
Searing Light Evocation Ray deals 1d8/two levels, more against undead PHB248
Summon Monster I Conjuration (Summoning) Calls outsider to fight for you PHB258
Tasha's Hideous Laughter Enchantment (Compulsion) Subject loses actions for 1d3 rounds PHB263-4

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Regent Spells
The Malachite League

0-Level (Cantrips)

Name School Description Location
Clean Transmutation Cleans grime and dirt from one object or person RR58-9
Command Enchantment (Compulsion) One subject obeys one-word command for 1 round PHB185-6
Detect Magic
Universal Detects spells and magic items within 60 ft. PHB193
Detect Poison Divination Detects poison in one creature or small object PHB193
Easy Math Transmutation Make Perform check (DC 15) to do quick calculations; success results within 10% correctness, failure is 20% or more SS90
Enumerate Divination Allows caster to quickly count a number of creatres or objects RR72
Nybor's Gentle Reminder Enchantment (Compulsion) Target is dazed 1 round, -1 on attacks, saves and checks the next, and +2 to Str MoF110-1
Purify Food and Drink Universal Purifies 1 cu. ft/level of food or water PHB241
Quick Sober Transmutation Cures the target of alchoholic influences RR99
Read Magic Universal Read scrolls and spellbooks PHB243
Shield Abjuration Invisible disc gives cover and blocks magic missiles PHB251
Unseen Servant Conjuration (Creation) Creates invisible force that obeys your commands PHB268
Warning Shout Transmutation All living creatures within half a mile hear your shout MoF132

1st-Level

Name School Description Location
Alarm Abjuration Wards an area for 2 hours/level PHB172
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Calm Animals Enchantment (Compulsion) Calms 2d4+1/level HD of animals, beasts and magical beasts PHB182
Charm Person Enchantment (Charm) Makes one person your friend. PHB183
Comprehend Languages Divination Understand all spoken and written languages PHB186
Create Water Conjuration (Creation) Creates 2 gallons/level of pure water PHB189
Deathwatch Necromancy Sees how wounded subject within 30 ft are PHB191
Detect Evil Divination Reveals creatures, spells or objects PHB192-3
Ephod of Melee Abjuration Creates a magical vest that protects against missile attacks and ranged spells RR72
Expeditious Retreat Transmutation Doubles your speed PHB202
Hold Portal Abjuration Holds door shut PHB214
Hypnotism Enchantment (Compulsion) Fascinates 2d4 HD of creatures PHB215-6
Identify Divination Determines single feature of magic item PHB216
Low-Light Vision Transmutation See twice as far under current light MoF106
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Mount Conjuration (Summoning) Summons riding horse for 2hr/level PHB231
Protection from Evil Abjuration +2 AC and saves, counter mind control, hedge out elementals and outsiders PHB240
Shield Other Abjuration You take half of subject's damage PHB251
Stalking Brand Transmutation Target marked with symbol you can see despite disguises MoF123
Tenser's Floaking Disk Evocation 3-ft-diameter horizontal disk that holds 100 lbs/level PHB265
Wieldskill Divination Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency MoF134
Zone of Truth Enchantment (Compulsion) Subjects within range cannot lie PHB274

2nd-Level

Name School Description Location
Animal Messenger Enchantment (Compulsion) Sends a Tiny animal to a specific place PHB173
Arcane Lock Abjuration Magically locks a portal or chest PHB176
Aura against Flame Abjuration Ignore 12 fire damage/round and extinguish fires MoF78
Bull's Strength Transmutation Subject gains 1d4+1 Str for 1 hr/level PHB181
Calm Emotions Enchantment (Compulsion) Calms 1d6 subjects/level, negating emotion effects PHB182
Detect Thoughts Divination Allows "listening" to surface thoughts. PHB194
Dolomar's Mapping Conjuration (Summoning) A spirit creates a map of the caster's movements RR69
Dominate Person Enchantment (Compulsion) Controls humanoid telepathically PHB197-8
Eagle's Splendor Transmutation Subject gains 1d4+1 Cha for 1 hr/level TaB87
Endurance Transmutation Gain 1d4+1 Con for 1 hr/level PHB199
Find Traps Divination Notice traps as a rogue does PHB203
Fox's Cunning Transmutation Subject gains 1d4+1 Int for 1 hr/level TaB89-90
Hold Animal Enchantment (Compulsion) Holds one animal helpless; 1 round/level PHB214
Hypnotic Pattern Illusion (Pattern) Fascinates 2d4+1 HD/level of creatures PHB215
Leomund's Trap Illusion (Glamer) Makes item seem trapped PHB221
Locate Object Divination Senses direction toward object (specific or type) PHB223
Loyal Vassal Abjuration Ally gains +3 against mind-affecting effects and cannot be compelled to harm you MoF106
Owl's Wisdom Transmutation Subject gains 1d4+1+1 Wis for 1 hr/level TaB94
Protection from Arrows Abjuration Subject immune to most ranged attacks PHB239-40
See Invisibility Divination Reveals invisible creatures or objects PHB248

3rd-Level

Name School Description Location
Absorb Weapon Transmutation Absorb any light weapon into your arm SS89
Animal Spy Enchantment (Compulsion) Send a Tiny animal on a 3-step mission RR48
Dominate Animal Enchantment (Compulsion) Subject animal obeys silent mental commands PHB197
Enhance Familiar Universal Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level TaB88
Forceward Abjuration Creates sphere that prevents intrusion MoF95
Hold Person Enchantment (Compulsion) Holds one person helpless for 1 round/level PHB214
Invisibility Purge Evocation Dispels invisibility within 5 ft/level PHB218
Know Greatest Enemy Divination Determines relative power level of creatures within area MoF103-4
Leomund's Tiny Hut Evocation Creatures shelter for 10 creatures PHB220-1
Lesser Geas Enchantment (Compulsion) Commands subject of 7 HD or less PHB221
Meld into Stone Transmutation You and your gear merge with stone PHB226
Mind Raid Divination Allows reading of deep thoughts RR92
Phantom Steed Conjuration (Creation) Magical horse appears for 1 hour/level PHB235
Puppeteer Enchantment (Compulsion) Target mimics your actions MoF112
Rune of Seeing Divination Rune allows scrying RR103-4
Safe Clearing Abjuration As sanctuary, but protects an area and lasts 1 hour/level MoF114-5
Suggestion Enchantment (Compulsion) Compels subject to follow stated course of action PHB257-8
Summon Monster I Conjuration (Summoning) Calls outsider to fight for you PHB258
Tongues Divination Speak any language PHB265-6

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]


Theurge Spells
The Order of the Dark Star

0-Level (Cantrips)

Name School Description Location
Arcane Mark Universal Inscribes a personal rule (visible or invisible) PHB176
Detect Magic Universal Detects spells and magic items within 60 ft. PHB193
Disrupt Undead Necromancy Deal's 1d5 damage to one undead PHB197
Distort Shadow Illusion (Glamer) Change the shape of any ordinary shadow RR67
Ghost Sound Illusion (Figment) Figment sounds PHB209
Mage Hand Transmutation 5-pound telekinesis PHB223
Minor Disguise Transmutation Makes slight changes to your appearance MoF108
Read Magic Universal Read scrolls and spellbooks PHB243
Reshape Shadow Illusion (Glamer) Changes the shape of a natural shadow RR101
Shade's Sight Divination Creature touched may look from nearby shadows. RR108
Steal Sleep Necromancy Transfers need for sleep to target creature. RR116-7

1st-Level

Name School Description Location
Blindness/Deafness Transmutation Makes subject blind or deaf PHB180
Cause Fear Necromancy One creature flees for 1d4 rounds PHB182
Chameleon Skin Illusion (Glamer) Gives +1 bonus per level to Hide (max +10) RR57-8
Change Self Illusion (Glamer) Changes your appearance PHB183
Chill Touch Necromancy 1 touch/level deals 1d6 damage and possibly 1 Str damage PHB184
Darkness Evocation 20-ft. radius of supernatural darkness PHB190
Darkvision Transmutation See 60 ft in total darkness PHB190
Grim Feast Necromancy Regain lost hit points by draining fresh corpses RR79
Invisibility to Undead Abjuration Undead can't perceive one subject/level PHB218
Low-Light Vision Transmutation See twice as far under current light MoF106
Mage Armor Conjuration (Creation) Gives subject +4 armor bonus PHB223
Net of Shadows Illusion (Shadow) Ordinary shadows that provide concealment to all in the area MoF110
Shadow Images Illusion (Shadow) Creates quasi-real mirror images of the caster RR109
Shadow Mask Illusion (Shadow) Shadows hide your face and protect against darkness, light and gazes FR73-4
Shadow Spray Illusion (Shadow) Shadows daze targets and deal 2 points of Str damage FR74
Silent Image Illusion (Figment) Creates minor illusion of your design PHB252

2nd-Level

Name School Description Location
Alter Self Transmutation As change self, plus more drastic changes PHB172
Blur Illusion (Glamer) Attacks miss subject 20% of the time PHB181
Cat's Grace Transmutation Subject gains 1d4+1 Dex for 1 hr/level PHB182
Dark Flames Evocation Creates a flame of darkness that grants darkvision RR62
Dark Way Illusion (Shadow) Creates temporary unbreakable bridge supporting up to 200 lbs/level MoF87
Darkfire Evocation As produce flame, but dark flames visible with darkvision MoF86-7
Death Armor Necromancy Black aura damages creatures attacking you MoF87-88
Ghoul Touch Necromancy Paralyzes one subject, who exudes stench (-2 penalty) nearby PHB209
Identify Divination Determines single feature of magic item PHB216
Invisibility Illusion (Glamer) Subject is invisible for 10 min/level or until it attacks. PHB217-8
Locate Corpse Divination The cleric is able to locate a corpse RR90
Minor Shadow Conjuration Illusion (Shadow) Replicate 1st-level conjuration spells RR93
Phantom's Howl Necromancy Cry that causes foes to be shaken, stunned or paralyzed RR96
Shadow Strike Necromancy Damage inflicted on a shadow is transferred to its owner RR110
Shadow Touch Necromancy Caster has Strength-draining touch RR110-1
Spectral Hand Necromancy Creates disembodied glowing hand to deliver touch attacks PHB254-5

3rd-Level

Name School Description Location
Animate Shadow Transmutation Shadows become ropes that entangle RR48-9
Armor of Darkness Abjuration Shadows provide protection and make undead harder to turn FR67
Armor of Undeath Necromancy Crafts protective armor from a corpse RR49
Banish Shadow Abjuration Sends a shadow creature back to its home RR52
Blacklight Evocation 20-ft radius of supernatural darkness you can see through FR67
Command Undead Necromancy An undead creature obeys your commands and does not attack you TaB86
Corpse Candle Conjuration (Creation) Incorporeal hand and candle reveals hidden creatures and objects TaB86-7
Decoy Image Illusion (Figment) Figment mimics you and allies MoF88
Disguise Undead Illusion (Glamer) Changes the appearance of undead creatures TaB87
Feign Death Necromancy Makes one willing, living creature appear dead TaB89
Gentle Repose Necromancy Preserves one corpse PHB208-9
Invisibility Sphere Illusion (Glamer) Makes everyone within 10 ft. invisible PHB218
Negative Energy Burst Necromancy 1d8+1/level (max +10) negative energy damage, 20-ft radius TaB93
Negative Energy Protection Abjuration Subject resists level and ability drains PHB231-2
Shadow Form of Lyrand Transmutation Caster turns himself into a natural shadow RR108-9
Shadow Shield Evocation Protects the caster from sight and scrying RR109
Spectral Weapon Illusion (Shadow) Creates shadow weapon with ghost touch ability and +1 per 5 levels of caster; Will save results in 1/5 dmg SS95
Summon Undead I Conjuration (Summoning) Summons undead to fight for you MoF125-6
Undead Torch Necromancy Undead creature gains blue aura that gives +2d4 against living creatures MoF129
Vampiric Touch Necromancy Touch deals 1d6/two caster levels; caster gains damage as hp PHB268

[Aeromancer] [Apostate] [Augur] [Director] [Geomancer] [Hermit]
[Hydromancer] [Magus] [Myrmidon] [Pyromancer] [Regent] [Theurge]