|
|
|
Chapter 4: Religion:
Deities
Betshaba
Goddess of
Water |
 |
| Gender: Female |
Rank:
Greater |
| Avatars:
Batshar the Aged, El-Ahar, the Wavequeen |
Consort(s):
None |
| Nature:
Chaotic |
Ethos:
Benevolent |
| Domains:
Chaos, Water, Healing, Travel, Exorcism |
Favored
Weapon: Longsword |
|
Spontaneous Casting:
Cause Fear |
| |
|
Principal Creative/Concern Attribute:
Water
Other Concerns:
Oceans, Witch-hunting. |
Allies:
Betshaba is accorded respect by all of the Triadic,
Ptharosian, Baelthoric, and, of course, Betshaban deities, and
the Iuvenes, due to her loyalty to his father, Lord Ptharos.
Adrasteia, goddess of rivers and offspring of Betshaba, is her
constant companion, as it is her responsibility to feed
Betshaba what foods she needs. Podalirius, god of vegetation
and another offspring of Betshaba, is also often found at her
court, attempting to court her favor for his sphere.
Foes:
Taltos, Dagon's offspring created to defeat Betshaba, is a
great enemy to Betshaba, though Betshaba opposes all of the
Dagonian deities. The Wavequeen has declared that Clementia,
Betshaba's offspring and goddess of mercy, is no longer
welcome in her court, due to her constant complaining on
Betshaba's treatment of those who travel the waves. It is said
that, during the winter months, Clementia can be found outside
the doors of the Palace of the Mere, dressed as a penitent and
begging for her mother's favor. Dagon, god of flame and evil,
as well as her uncle, is Betshaba's most dire enemy, as she
seeks vengeance for her rape at his hand.
|
Other Information
Dwelling
Place: The Palace of the Mere
Weapons:
Betshaba is never without the Brinesword, a blue blade said to have
been cold-forged from the essence of elemental water. She also often
carries the Net of Vengeance, which will hold fast any who has done
evil until she commands it to release.
Armor:
Betshaba is rarely depicted in armor, though stories tell us of the
Diluent Shield, which destroys any weapon which touches it.
Attendants:
Betshaba is fed by Adrasteia, goddess of rivers, as mentioned above.
She is also served by St. Posidos, Celestial Captain of the
Waverunner; St. Steven, Celestial Captain of the Torrent's Revenge;
St. Magdaline, Celestial Captain of the Whalebone; and St. Chlodomer
the Righteous.
Descriptive
and Miscellaneous Information: Betshaba is typically depicted as
a beautiful, mature woman with soft, extremely pale skin and long,
flowing, blue-green hair. She wears a ridged helm and long robes
with the various blues, greens and greys of the seas. Rarely, she is
also depicted with the round Diluent Shield. As Batshar the Aged,
she is depicted as an obese woman with long, white hair and deep
wrinkles on her face. As El-Ahar, she depicted as young and
incredibly beautiful, with sharp teeth and small horns on her
forehead. As the Wavequeen, she is depicted as a great sea vessel
with ropes of seaweed and sails the color of water, easily capable
of carrying hundreds of men.
Priesthood and Worship
Requirements
for Priesthood: The priesthood of Betshaba follows the same
hierarchy and structure as the priesthood of her father, Lord
Ptharos. Furthermore, those who seek admittance to the higher levels
of priesthood must have extensive knowledge of the sea, including
how to command a sailing vessel through open waters. Betshaba's
priesthood tends to be dominated by females, though there are no
official proscriptions against males holding any rank.
The
Children of St. Chlodomer are a fairly radical sect bent on the
destruction of all who are held in a Pact to the forces of evil,
including witches and sorcerers. Their tactics are somewhat extreme,
in the views of the priesthood. In their point of view, an innocent
who is destroyed or harmed in the war against evil is automatically
forgiven of his minor sins and granted a place in heaven. Their
upper hierarchy is composed of priests, called Inquisitors.
Customs:
The priesthood of and adherents to Betshaba obeys the Codex of St.
Posidos, which details the customs of the sea and sea-travel. The
Codex, recorded by one of Betshaba's first priests, gives direction
in such things as the proper times to enter and leave port, as well
as details on semaphore communication between ships. It also
requires that priests travel overseas at least once a decade on a
pilgrimage, while worshippers of Betshaba are merely required to
travel in such a manner at least once in their life. Such
individuals are permitted to use the appellation "Seaborne" with
their names. Worshippers of Betshaba are required to give worship to
her father, Lord Ptharos, as well. See the entry for that deity for
more information.
Worship
ceremonies either take place at the nearest waterway or in the Hall
of Water in a Temple of the Triad. They always entail the sprinkling
of holy water, as well as the immersion in water of those members
who wish to be cleansed of sin.
Restrictions/Taboos:
There are numerous restrictions and taboos that the worshippers of
Betshaba must follow, most of which deal with interaction with the
sea. Some examples include the proscription against having women
aboard vessels of war (unless they are priestesses of Betshaba) as
well as using a triple knot when tying nets to be used in fishing.
Specific details of all the restrictions and taboos are far too
numerous to list here.
The
only colors restricted from usage by the priests of Betshaba are
orange and yellow, which are the colors of Dagon in religious
practice.
Symbols:
The symbol of Betshaba is a blue triangle, usually depicted at the
lower left side of the Triadic triangle. When depicted alone, her
symbol is that of a single spear over a stylized ocean wave.
Aquamarine is important to Betshaban ritual, and the stone is often
used inlaid into the hilts of weapons dedicated to the Wavequeen.
Pearl is also important, and priests are bedecked in jewelry made of
this precious minerals. The Children of St. Chlodomer even create
special magic items out of pearl which will discolor when in the
presence of a witch or sorceror. Water is extremely significant to
the priesthood, and a priest who does not have sufficient water
(basically pure…saliva and urine are not enough), all spells cast
receive a +1 to any saving throw . When they are actually standing
in a large, natural or consecrated body of water, at least as deep
as their waist, they receive a +1 caster level for the purpose of
level checks .
Important
Holy Days: The Dedication of the Triad is a significant holy day
to worshippers of Betshaba; see the entry on Lord Ptharos for more
information on this ceremony. The Rise of the Waters is one of the
most important holy days to Betshaba. Held on the summer solstice at
such a time as to coincide with the high tide, it is a celebration
of the ocean and its bounty. For two days before the solstice the
celebrations begin at the nearest waterway, preferably an ocean.
Worshippers in the region bring food and refreshments to a
predetermined spot and the feast begins. On the third day, the day
of the solstice, a ceremony is held in the water by the priests. If
successful, Betshaba will bring bounty to the waters, and calm the
storms that often rock her seas.
Garments
and adornments: Priests of Betshaba wear garments of blue, grey
and green, sewed as such to appear to be made of water. The hair is
kept wet, particularly during ceremonies, and left free to hang over
the shoulders (the cutting of hair is proscribed in the priesthood).
Laity:
There are numerous laymen who perform various services for Betshaba,
at least among seamen and coastal inhabitants who rely on the sea
for their sustenance. Some serve the clergy directly as ship
captains or fishermen who provide transportation and food to their
superiors.
|