Arcane Guilds

  Chapter 2: Daily Life
          Life in Feyworld is not really all that different from life in the Middle Ages of Earth, perhaps moreso than most Dungeons & Dragons campaigns. This chapter covers what most people must face in daily life, from how time is measured to the languages that one might encounter in the world. It also covers commerce and technology in the most broadest sense. Intrepid readers interested in details on daily life should consult more narrow campaign setting information or make it up on their own.